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Avah Parker

Rendering Engineer

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Category: Graphics Engineering

Path Tracer

I posted a demo of a path tracer that I implemented in Tech Demos.

Posted on 2016/02/282016/02/28Categories Graphics Engineering

Particle System

I posted a demo of a particle system that I implemented over in Tech Demos. It is used to create a storm scene with hail and a tornado.

Posted on 2013/02/202016/02/28Categories Games, Graphics Engineering, Software Engineering, Tech Demos

Tessellation

I posted a demo of tessellation that I implemented over in Tech Demos. More videos to come and a new blog post on Production.

Posted on 2013/01/272016/02/28Categories Games, Graphics Engineering, Software Engineering, Tech Demos
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